Factsheet

Developer:
Samurai Punk
Based in Melbourne, Australia

Release date:
October 21, 2014

Platforms:
Steam (PC, Mac, Linux)
Humble Store (PC, Mac, Linux)
PlayStation 4 (March 1st, 2016)
Xbox One (March 1st, 2016)

Website:
samuraipunk.com/screencheat

Regular Price:

USD$14.99

Description

Screencheat is a split-screen multiplayer FPS where everyone is invisible and you have to cheat to win. Remember when looking at your friends’ screen in Goldeneye was frowned upon? Well those days are gone and in Screencheat, we encourage it! Screencheat is a chaotic split-screen multiplayer shooter that forces players to rethink the way they approach conventional multiplayer games. In the Screencheat arena, fast reaction times aren’t enough to keep you alive. When everyone is invisible, players will have to master the art of taking a not-so sneaky look at their opponent’s screens and working out where they are based on uniquely coloured areas of the map and distinctive landmarks. Screencheat pays homage to iconic competitive first-person shooters such as Goldeneye, Perfect Dark and Halo, by blending the elements everyone loves about those games and shaking it up with its own unique take on the genre. When everyone’s used to playing by the rules, can you adapt to unconventional gaming quick enough to get the upper hand?

History

The prototype for Screencheat was originaly build in 48 hours as a part of Global Game Jam 2014. Since then, Samurai Punk have been developing Screencheat into a fully-fledged release, refining the core mechanics and adding tonnes of new features including game modes, weapons, unlockable skins, game mode customisation as well as online multiplayer for up to 8 players. Samurai Punk has been taking Screencheat to conventions around the world such as PAX Australia, PAX Prime, PAX South, GDC and the PlayStation Experience. The full release of Screencheat has also received several awards, including selection for the PAX Australia 2015 Indie Showcase, Most Innovative Game and Best Multiplayer from Indie Prize Asia 2015 and the Technical Excellence Award at the Australian Game Developer Awards 2015. Screencheat is out now for PC/Mac/Linux and is coming soon for PlayStation 4 and Xbox One.

Features

  • Unleash your inner cheater: Cheaters never win and never prosper? This is the FPS where everyone is invisible and the only way to murder your friends is to cheat by looking at their screen.
  • Ten unique and crazy weapons: Ranging from the dependable Blunderbuss to the Hobby Horse to the completely crazy Chefolet; a car engine that fires ricocheting energy balls, all are designed to deliver deadly satisfaction.
  • Offline or online play: Challenge up to seven of your mates on the couch or online or a combination of both. When your friends aren't around, train your skills and learn the maps in the solo time trials or play against AI bots.
  • Map navigation: In the spirit of the best arena shooters you’ll spend time traversing 11 maps via air vents and trampolines until you’ve acquired your target and fragged them accordingly.
  • Nine distinct game modes: From traditional favourites such as Deathmatch to completely unique Murder Mystery that challenges you to find and frag your specific target with a specific weapon. There’s also a multitude of customisation options.

Videos

Console Coming Soon Trailer YouTube

PS4 Reveal Trailer YouTube


Images

download all screenshots & photos as .zip (18MB)
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download logo files as .zip (949KB)
logo

Awards & Recognition

  • "Australian Game Developer Awards 2015 - Technical Excellence" October, 2015
  • "Indie Prize Showcase - Most Innovative Game" May, 2015
  • "Indie Prize Showcase - Best Multiplayer" May, 2015
  • "Freeplay - Finalist for Best Design" April, 2015
  • "IGN Black Beta Select Awards - Runner Up for Best Aussie/NZ-Made Game" February, 2015
  • "Kotaku Awards 2014 - Runner Up for Australian Game of the Year" December, 2014
  • "PAX Aus - Australian Indie Showcase" October, 2014
  • "Melbourne Global Game Jam 2014 - Jamers Choice for Best Game" February, 2014
  • "Melbourne Global Game Jam 2014 - Honorable Mentions for Best Accessibility, Best Use of Theme and Judge's Choice for Best Game" February, 2014


Selected Articles

  • "Screencheat is a game blessed with a completely unique and ingenius idea."
    - Mark Serrels, Kotaku AU
  • "Screencheat has one of the most unique twists on the first-person shooter genre in ages."
    - Jeffrey Matulef, Eurogamer
  • "Screencheat’s concept is solid, the nostalgic execution brilliant, and the online modes are already performing admirably."
    - Andy Corrigan, IGN
  • "I really like the concept, especially as a game to play with friends in the same room."
    - Nathan Grayson, Kotaku

Screencheat Official Site
Official site for Screencheat, featuring media and info available at samuraipunk.com.

Surprise Attack Games
Official site for Surprise Attack Games available at surpriseattackgames.com.


About Samurai Punk

Boilerplate
Samurai Punk is an Australian game development studio, based in Melbourne and known for weird titles such as Screencheat, The American Dream and JUSTICE SUCKS. Founded by Nicholas McDonnell and Winston Tang in 2014, the Spunk team has been recognised for their offbeat game design and love of all things strange.

More information
More information on Samurai Punk, our logo & relevant media are available here.


Screencheat Credits

Nicholas McDonnell
Art/Level Design/Sound

Justin Whitfort
Programming Lead

Winston Tang
GUI/Additional Programming

Hadleigh Barton-Ancliffe
Additional Design

ana_mana (Anastasios Manolopoulos)
Music

Surprise Attack Games
Publisher


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks